Game Cube: Walkthrough in History

When it was announced that the Resident Evil series were going to be exclusive, I just knew I had to get a Game Cube. Well, I would have gotten one for Zelda anyway, and it didn’t cost that much, so I figured what the heck. Besides Rouge Squadron 3 looked really good, seriously, that game had upwards of 20 million polygons on screen with real time bump mapping, lighting and reflections. Of course, the company who developed that game has just released Lair for the PS3, and while it looks amazing in it’s “true hi-def” (Sony marketing speak) 1080p resolution, reviewers say it plays like crap. Still, I reserve judgment till I get my hands on it sometime.
I saw some people playing RE4 for the PS2 at a mall once, and while it looked really good, I thought it was kind of odd that the textures and colors on the game were so muted. It almost looked like Killzone. You see, here, the PS2 version came out first, very few shops carried Nintendo stuff. I had to wait for a few months for the game to arrive after I ordered it.
When I got it for the Cube’ the differences were dramatic. The boss battle on the lagoon looked especially ugly on the PS2 version. Half the trees were missing in the environments, as well as half the enemies. The game was significantly easier cause they had to come in waves of five, unlike on the cube version were you regularly got mobbed to death. PS2 controller made aiming quite difficult too, as it wasn’t as accurate.
Wind Waker was a game I thought I wouldn’t like, like everyone else I was looking forward to a Zelda game like Ocarina of Time with realistic graphics and a teenage Link, after I played it though, it changed my mind really quickly. I might even like it more than Twilight Princess, and that’s saying a lot.
When I got the Wii, I found myself playing my cube games on it more. For some reason they looked cleaner, and the frame rate drops on some of the games pretty much disappeared. All of the cube games worked, well, except for Zelda Oot Masterquest. (That’s the free demo disk)
Still, when I needed money, I tried selling my PS2, because, one, you can find those things everywhere, and two, it’s nearly impossible to get another Gamecube here without ordering it. Funny thing was, no one wanted the damn thing, so I wound up selling my Cube.
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