Wii Fit: Staying Fit Can be Fun
Gone are the days when gamers aren’t conscious of their health. First there was Wii Sports. I knew someone that bought the Wii because of this game. She wanted to have some sort of exercise and she wasn’t getting it by spending countless hours on WOW.
Wii Sports was a welcome break for gamers. And now Nintendo is banking on that success by developing something similar to it. Nintendo is set to release Wii Fit in May.
Wii Fit will turn your living room into your own private gym. It comes with a Wii Balance Board. Whether you want to do yoga, balance games, muscle workouts or aerobic exercises, there is an activity for everyone. There are more than 40 activities and exercises to choose from giving you variety, making it exciting for everyday fun.
You control on-screen action with your movements on the Wii Balance Board. It gauges where your balance and body mass are located to ensure that you perform every exercise correctly.
Wii Fit will be challenging for the family and at the same time get all of you in shape. Up to 8 profiles can be made with the game and each one can track their own improvement. As you progress in the game, you will unlock new exercises and activities.
Don’t be surprised if one day you meet a gamer with a physique that a sports jock would be envy of. With Wii Sports, you will level up in game and in real life as well!



Gone are the days when games were played to entertain us. With the advent of Brain Age, there came a slew of Nintendo memory games in the market. “Edutainment” is what this genre is called. One thing that’s bothering me is, are these games effective? Do they really exercise our brains or is this just another marketing strategy so that parents will not be guilty with letting their kids spend their time playing games?
These are the signs of the times. From all indications, sales of consumer electronics in the US will be taking a beating. A survey was conducted by ChangeWave between February 18-25, and the results just came out. Some 4,427 people were asked about their outlook on popular gadgets, including digital cameras, mp3 players, video game consoles and other high-tech guilty pleasures.

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